ARMA 3 Update

  • FROM: Project Lead
    TO: Arma 3 Users
    UNIT: Main Branch
    ACTIVITY: Hotfix: 1.42 (Server Passwords, Weapon Deployment Glitches, Controller Sensitivity)
    SIZE: ~72 MB / ~10 MB
    NOTES
    Connecting to a passworded hotfixed server using a pre-hotfix client, may result in a crash (please be patient while everyone updates their data).
    Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
    Consider defragmenting your HDD after downloading large updates.
    A Legacy Build Steam branch is available for advanced users. It contains the previous significant main branch version (1.40). It can be used to compare specific changes between major releases. The access code for this branch is: Arma3Legacy140
    You can find the servers in the Steam library (switch the filter to "Tools") - "Arma 3 Server" (based on your OS, it will download the Windows or Linux version).
    Administrators can also use the command-line SteamCMD utility. The app ID is to be 233780.
    NVIDIA GameWorks™ Technology provided under license from NVIDIA Corporation. Copyright © 2002-2015 NVIDIA Corporation. All rights reserved.
    CHANGELOG
    DATA:
    Fixed: End Game would not end on Dedicated Servers correctly
    Added: Set up proper values for 'permanent recoil' in deployment
    Fixed: Adjusted geometry of the lowest VR block
    Fixed: Digital Deluxe Edition soundtrack file-name and meta-data of 1 Marksmen track
    ENGINE:
    Fixed: Dedicated Servers would not accept some passwords as valid for #login and serverCommand
    Fixed: Xbox controller - digital to analog sensitivity
    Fixed: Recoil applied incorrectly when deploy (camera was being pushed out of the FOV after many shots)
    Fixed: Persistent effect for recoil when deployed
    Fixed: Weapon Deployment - if players use a UAV terminal when they have deployed a weapon, they get stuck and cannot undeploy
    Fixed: Weapon Deployment - if players are on the higher part of a building in prone deployment, and the building is destroyed, they would stay deployed in mid-air (and similarly on a vehicle that is moved away)
    Fixed: Weapon Deployment - players were able to 'rappel' down buildings by deploying their weapon
    Fixed: Deploying on low rocky walls caused weapon to sometimes not be able to aim right
    Fixed: Problem with remotely controlling a laser designator and disassembling
    Tweaked: Smoother leg transform for prone deployment
    SERVER:
    Updated: Stand-alone Windows Dedicated Server (hotfix 1.42)
    Updated: Stand-alone Linux Dedicated Server (hotfix 1.42)
    Known issue: Steam client modifies the steam_appid.txt file incorrectly. In case of issues, verify its content is: 107410
    Known issue: Sometimes the add-ons are loaded from the wrong installation (e.g. main game)
    Try adding -mod=curator;kart;heli;mark;dlcbundle to your arma3server.exe shortcut